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ports/games/burr-tools/files/patch-src-halfedge-polyhedron.cpp
T
2026-10-04 04:07:15 +00:00

18 lines
702 B
C++

--- src/halfedge/polyhedron.cpp.orig 2013-05-08 19:02:06 UTC
+++ src/halfedge/polyhedron.cpp
@@ -206,12 +206,12 @@ void Polyhedron::finalize(void)
// add the edge, to make sure we don't process it again
handeled.insert(idx);
- map<pair<int,int>, HalfEdge*>::iterator cit = connections.find(idx);
+ multimap<pair<int,int>, HalfEdge*>::iterator cit = connections.find(idx);
// now we have the very first halfedge conection our 2 vertices, first let's count how many there are
int n = 0;
{
- map<pair<int,int>, HalfEdge*>::iterator cit2 = cit;
+ multimap<pair<int,int>, HalfEdge*>::iterator cit2 = cit;
while (cit2->first == idx)
{
n++;