Files
ports/games/simutrans/files/patch-cmake_SimutransInstall.cmake
2026-10-04 04:07:15 +00:00

31 lines
1.3 KiB
CMake

--- cmake/SimutransInstall.cmake.orig 2024-07-20 16:43:38 UTC
+++ cmake/SimutransInstall.cmake
@@ -38,7 +38,6 @@ if (SIMUTRANS_UPDATE_LANGFILES)
# MSVC has no variable on the install target path at execution time, which is why we expand the directories at creation time!
install(CODE "execute_process(COMMAND powershell -ExecutionPolicy Bypass -File ${CMAKE_SOURCE_DIR}/tools/get_lang_files.ps1 WORKING_DIRECTORY ${SIMUTRANS_OUTPUT_DIR}/${SIMUTRANS_BASE_DIR}/..)")
else ()
- install(CODE "execute_process(COMMAND sh ${CMAKE_SOURCE_DIR}/tools/get_lang_files.sh WORKING_DIRECTORY ${SIMUTRANS_OUTPUT_DIR}/${SIMUTRANS_BASE_DIR}/.. )")
endif ()
endif ()
@@ -46,12 +45,6 @@ if (NOT WIN32)
# Pak installer
#
if (NOT WIN32)
- install(FILES "${CMAKE_SOURCE_DIR}/tools/get_pak.sh" DESTINATION "${SIMUTRANS_BASE_DIR}"
- PERMISSIONS
- OWNER_READ OWNER_WRITE OWNER_EXECUTE
- GROUP_READ GROUP_EXECUTE
- WORLD_READ WORLD_EXECUTE
- )
else ()
# NSIS must be installed manually in the path with the right addons
if(MINGW)
@@ -129,4 +122,4 @@ if (SIMUTRANS_STEAM_BUILT)
elseif(UNIX AND NOT APPLE) # For Apple it was already done in MacBundle.cmake
install(FILES ${CMAKE_SOURCE_DIR}/sdk/redistributable_bin/linux64/libsteam_api.so DESTINATION ${CMAKE_BINARY_DIR}/simutrans/lib)
endif()
-endif()
\ No newline at end of file
+endif()