11 lines
563 B
Plaintext
11 lines
563 B
Plaintext
yojimbo is a C++ client/server network library for real-time
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multiplayer games. It provides cryptographically secure client
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authentication and encrypted packets (via netcode), reliable-ordered
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messages and data blocks (via reliable), a bitpacked message
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serialization system (via serialize), client slot management, and
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pluggable allocators that silo each client into its own heap.
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Encryption and authentication are on by default: clients connect with
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short-lived connect tokens issued by a trusted backend, so only
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authenticated clients can talk to the server.
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