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2026-10-04 04:07:15 +00:00

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netcode is a C library implementing a secure client/server connection
protocol over UDP, designed for real-time multiplayer games. Clients
authenticate with short-lived connect tokens issued by a trusted
backend, and all packets are encrypted and authenticated with
libsodium. Unauthenticated traffic is rejected before any per-client
state is allocated.
It is the transport layer used by the yojimbo network library.