21 lines
553 B
C++
21 lines
553 B
C++
--- src/snipe2d.cpp.orig Thu Oct 19 00:35:42 2006
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+++ src/snipe2d.cpp Sun Sep 30 21:41:40 2007
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@@ -800,7 +800,7 @@
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{
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if (Game.GameState != OESGAME_PLAY) return 0;
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sniperbgm_release(Game.BGM);
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- oes_audio_close();
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+ //oes_audio_close();
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SDL_WM_GrabInput(SDL_GRAB_OFF);
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SDL_ShowCursor(1);
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Game.GameState = OESGAME_PAUSED;
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@@ -817,7 +817,7 @@
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SDL_ShowCursor(0);
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SDL_WM_GrabInput(SDL_GRAB_ON);
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}
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- oes_audio_open();
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+ //oes_audio_open();
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sniperbgm_grab(Game.BGM);
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Game.GameState = OESGAME_UNPAUSED;
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return 0;
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