11 lines
527 B
Plaintext
11 lines
527 B
Plaintext
This module provides a framework to produce sprite animations using
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ASCII art. Each ASCII 'sprite' is given one or more frames, and placed
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into the animation as an 'animation object'. An animation object can
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have a callback routine that controls the position and frame of the
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object.
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If the constructor is passed no arguments, it assumes that it is
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running full screen, and behaves accordingly. Alternatively, it can
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accept a curses window (created with the Curses newwin call) as an
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argument, and will draw into that window.
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